engine.sim.memory review social-W23-Mon-2 good|bad)| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–5.0s | spatial-parallax | icon·wireframe | ♪ bed_in | Traditional media used to be a black box you paid and hoped. on-screen: Radio and TV were a black box |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Radio and TV were a black box | |||||||
| 2 | ![]() matches intent shared field signature-3d | hook | 5.0–10.0s | kinetic-build | icon·ember-fill | ♪ node_lock | You ran a spot, sales moved a little, and nobody knew if it was the spot. on-screen: Did the spot work? Who knows |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · mark · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual markshape icosaground blacktreatment ember-fillmotion kinetic-buildpower laser-lockinstrument laser-trace→Did the spot work? Who knows | |||||||
| 3 | ![]() matches intent NumberedList template | teach | 10.0–15.7s | kinetic-build | icon·wireframe | ♪ node_lock | The move: a unique phone number or code for each radio and print buy. on-screen: Give every channel its own code |
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id NumberedListvisual node-graphshape icosaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Give every channel its own codecurate items, nodes | |||||||
| 4 | ![]() matches intent RankList template | proof | 15.7–21.0s | receipts-count | icon·white-knockout | ♪ node_lock | Promo codes turn vague airtime into rows of real orders you can actually count. on-screen: Codes turn airtime into data |
expected on screen: black ground · a RankList panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id RankListvisual receiptsshape icosaground blacktreatment white-knockoutmotion receipts-countpower receiptsinstrument spotlight→Codes turn airtime into datacurate rows, statsLabels | |||||||
| 5 | ![]() matches intent LogStream template | diff | 21.0–27.1s | crossfade-8f | icon·liquid-chrome | ♪ node_lock | Old way: trust the rep's gut. We trust what the codes report back. on-screen: We don't trust gut on spend |
expected on screen: black ground · a LogStream panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·liquid-chrome logo · caption bottom-left spec (the prompt): comp_id LogStreamvisual codeshape icosaground blacktreatment liquid-chromemotion crossfade-8fpower morphinstrument morph→We don't trust gut on spendcurate codeLines, rows | |||||||
| 6 | ![]() matches intent ChecklistCard template | teach | 27.1–32.1s | kinetic-build | icon·ember-fill | ♪ node_lock | Now AI lines up call spikes against the exact minute your ad aired. on-screen: AI matches calls to airtime |
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Signum leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left spec (the prompt): comp_id ChecklistCardvisual node-graphshape icosaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→AI matches calls to airtimecurate items, nodes | |||||||
| 7 | ![]() matches intent StatScoreboard template | proof | 32.1–37.1s | receipts-count | icon·wireframe | ♪ node_lock | It shows which station pulled calls and which one just took your cash. on-screen: It shows which station pulled |
expected on screen: black ground · a StatScoreboard panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id StatScoreboardvisual receiptsshape icosaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→It shows which station pulledcurate pillar, stats, statsLabels | |||||||
| 8 | ![]() matches intent CheatSheet template | step | 37.1–42.800000000000004s | kinetic-build | icon·white-knockout | ♪ node_lock | Step: drop the dead station on the next buy and reinvest the rest. on-screen: Kill the dead station next buy |
expected on screen: black ground · a CheatSheet panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·white-knockout logo · caption bottom-left spec (the prompt): comp_id CheatSheetvisual pipelineshape icosaground blacktreatment white-knockoutmotion kinetic-buildpower throwinstrument laser-trace→Kill the dead station next buycurate points, stages, steps, uses | |||||||
| 9 | ![]() matches intent shared field signature-3d | resolve | 42.8–48.099999999999994s | coalescence | icon·wireframe | ♪ bed_out | Old channels can show receipts now. The Big T-M makes them count. on-screen: Old channels, new receipts |
expected on screen: black ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Old channels, new receipts | |||||||