Back Office · office.temerarii.xyz
One asset, all the way in — composition, the wireframe + storyboard, the output format stack, and the template, all read from the SAME content-index record. The expected output matches what /media surfaces for this post.
post longform-W26-Thukind longformweek W26date 2026-07-02campaign longform-youtubepillar performancebeat asset videoduration 151.9sground blackscenes 8

Checklist the per-video bar — engine/sim

100.0/100
plain languagevo coverageno dead airuniquenesscaption fitcompletenesscleanliness
quantitative quality · weights learn from your reviews (engine.sim.memory review longform-W26-Thu good|bad)
✓ all static checks pass — one-focal/scene · tier-by-beat · one-track caption · colorway · cast+shape correct · no banned/fabricated. (audio + visual tiers verify on the rendered finals — Phase 2)

Composition comp · template family · expected output

composition LongFormChaptersfamily / template LongFormChapters
9:16 Reelpending1:1 Squarepending16:9 Widepending9:16 4Kpending1:1 4Kpending16:9 4KpendingGIF (SMS)pending
render pending — silent master not yet on disk
expected output: 0/7 rendered — same matrix the /media preview surfaces for this asset.

Composition layer × scene 8 scenes · 151.9s · comp_id + rendered still + tier + the script

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–22.3sspatial-parallaxicon·wireframe♪ bed_in
If it works on us, it works for you. Today, illustration. The danger with art is that it wanders. One drawing looks like you, the next looks like a stock site. We keep ours on a leash with a system. Today I will show you how we make images that feel like one studio drew them, even when a model helped.
on-screen: Illustration with a system
expected on screen: black ground · dodeca hero in the shared Signal Field · Mensor leads · node-graph · spatial-parallax · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape dodecaground blacktreatment wireframemotion spatial-parallaxpower summoninstrument summon→Illustration with a system
2s2
matches intent
NumberedList
template
teach22.3–42.5skinetic-buildicon·ember-fill♪ node_lock
First move: write your visual style as a sentence you reuse every time. Ours is what we call the Signal Field, a space and three-D motion language, the same line in every prompt. When the style is one fixed phrase, every image starts from the same place instead of a new artist's mood each time.
on-screen: Write a style you can reuse
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape dodecaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→Write a style you can reusecurate items, nodes
3s3
matches intent
ChecklistCard
template
teach42.5–63.4skinetic-buildicon·wireframe♪ node_lock
Second move: use an image model like Flux through Replicate, but do not chase a new look each round. When one comes back right, save the exact prompt and seed. We keep ours in a corpus folder. Now you can make the next image match the last one, because you are re-running a recipe, not rolling dice.
on-screen: Generate, then lock what works
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape dodecaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Generate, then lock what workscurate items, nodes
4s4
matches intent
ProcessFlow
template
teach63.4–85.7skinetic-buildicon·white-knockout♪ node_lock
Third move: pull the art into your brand palette on the way out. Because our pieces read the token file, an illustration gets the brand red applied at build time, not painted in by hand. The model gives you the shape. The system gives you the color. That split keeps art on brand without killing what the model is good at.
on-screen: Recolor to the brand after
expected on screen: black ground · a ProcessFlow panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·white-knockout logo · caption bottom-left
spec (the prompt): comp_id ProcessFlowvisual node-graphshape dodecaground blacktreatment white-knockoutmotion kinetic-buildpower morphinstrument morph+laser→Recolor to the brand aftercurate nodes, steps
5s5
matches intent
CheatSheet
template
teach85.7–107.0skinetic-buildicon·liquid-chrome♪ node_lock
Fourth move: for recurring figures, lock a reference and never re-roll it. We have a cast of characters defined in code, in a characters file, so the same figure shows up week after week. You define it once. The system places it. That is how a small shop builds a world instead of a pile of one-off pictures.
on-screen: Build characters once, reuse forever
expected on screen: black ground · a CheatSheet panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·liquid-chrome logo · caption bottom-left
spec (the prompt): comp_id CheatSheetvisual node-graphshape dodecaground blacktreatment liquid-chromemotion kinetic-buildpower morphinstrument morph+laser→Build characters once, reuse forevercurate nodes, points, uses
6s6
matches intent
BuildLog
template
teach107.0–127.9skinetic-buildicon·ember-fill♪ node_lock
The proof: that cast and that style run across this whole calendar, in public, at office dot temerarii dot xyz. The figures you see are the same ones we locked in code. We did not draw them fresh each time. We defined them, then let the system reuse them. You can scroll and check the match yourself.
on-screen: Our cast lives in public
expected on screen: black ground · a BuildLog panel over a dimmed Signal Field · Mensor leads · node-graph · kinetic-build · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id BuildLogvisual node-graphshape dodecaground blacktreatment ember-fillmotion kinetic-buildpower morphinstrument morph+laser→Our cast lives in publiccurate lines, nodes
7s7
matches intent
KpiGrid
template
proof127.9–145.6sreceipts-counticon·wireframe♪ node_lock
Your next step: write your style as one reusable line, save the prompts that work, recolor to your tokens, and lock any recurring figure once. See the result running at office dot temerarii dot xyz. Art with a recipe still looks like art. It just stops wandering off.
on-screen: Give your art a recipe
expected on screen: black ground · a KpiGrid panel over a dimmed Signal Field · Mensor leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape dodecaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Give your art a recipecurate kpis, statsLabels
8s8
matches intent
shared field
signature-3d
resolve145.6–151.9scoalescenceicon·wireframe♪ bed_out
Chapter seven is next. We tie every dollar you spend to a result you can see.
on-screen: Chapter 7
expected on screen: black ground · dodeca hero in the shared Signal Field · Mensor leads · coalescence · coalescence · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape dodecaground blacktreatment wireframemotion coalescencepower coalescenceinstrument coalescence→Chapter 7

Format stack 1 aspects · same scenes[], re-cropped

16:9
1920×1080
X/Twitter · YouTube · LinkedIn video

Channels 2 destinations

YouTubeBlog

Social captions supplemental published copy · per channel (comp_id level)

youtubeGive Your Illustration a Recipe: Generate, Lock, Recolor, Reuse This video gives illustration a recipe, so your art stops being a lottery and starts being a system you control. What you will learn: - Write a style you can reuse: describe the look once, in words, as the starting point for every image. - Generate, then lock what works: produce options, then freeze the one that fits so you can reproduce it instead of re-rolling. - Recolor to the brand after: bring the locked image into your exact palette as a step, rather than hoping the model nails the colors. - Build characters once, reuse forever: define a figure one time and summon it again and again with no drift. Then the proof: our cast lives in public, built on this recipe, and shows up consistent across the work. Give your art a recipe and the same style returns on demand. Keywords: AI illustration, style guide, character design, recolor, brand palette, consistency. See the whole system run in public at temerarii.xyz.

Cross-links every lens is a view on this one record