Back Office · office.temerarii.xyz
One published post, granular — the Social for W50 Wed, its copy, its output-policy format, and the video master it derives from. Part of the day's full output set.
postW50-Wed-social-4kindSocialweekW50dayWeddate2026-12-16campaignlongform-youtubecadence5/day floor × 9 channels

Copy the published post text

Machine Learning
copy ready · render pending

Output-policy spec format · dimensions (asset_specs.output_policy)

formatnative cut · 9:16 · 1:1 · 16:9 dims1080×1920 · 1080×1080 · 1920×1080 cadence5/day floor × 9 channels

Channels 9 destinations

TikTokInstagramLinkedInX/TwitterFacebookThreadsPinterestBlueskyYouTube

This post a distinct social asset — its own angle, storyboard, and cuts

social-W50-Wed-4
5-distinct-social/day · 9:16 master → 1:1 / 16:9 cuts per channel

Channel-cuts this asset → 9 native captions (one master · per-platform aspect+copy)

ChannelNative caption
Tiktokauthor native
Instagramauthor native
Linkedinauthor native
Xauthor native
Facebookauthor native
Threadsauthor native
Pinterestauthor native
Blueskyauthor native
Youtubeauthor native

Composition layer × scene 9 scenes · this post's OWN storyboard (distinct per asset)

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
open0–5.0sspatial-parallaxicon·color♪ bed_in
Machine Learning — open
expected on screen: white ground · cone hero in the shared Signal Field · Augur leads · node-graph · spatial-parallax · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape coneground whitetreatment colormotion spatial-parallaxpower summoninstrument summon→Machine Learning — open
2s2
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
hook5.0–10.0skinetic-buildicon·color♪ node_lock
Machine Learning
expected on screen: white ground · cone hero in the shared Signal Field · Augur leads · mark · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape coneground whitetreatment colormotion kinetic-buildpower laser-lockinstrument laser-trace→Machine Learning
3s3
first render · fix pending
NumberedList
templatedead_airgeneric_scene
teach10.0–15.0skinetic-buildicon·color♪ node_lock
Machine Learning — teach
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape coneground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Machine Learning — teachcurate items, nodes
4s4
first render · fix pending
RankList
templatedead_airgeneric_scene
proof15.0–20.0sreceipts-counticon·color♪ node_lock
Machine Learning — proof
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape coneground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Machine Learning — proofcurate rows, statsLabels
5s5
first render · fix pending
TerminalRun
templatedead_airgeneric_scene
diff20.0–25.0scrossfade-8ficon·color♪ node_lock
Machine Learning — diff
expected on screen: white ground · a TerminalRun panel over a dimmed Signal Field · Augur leads · code · crossfade-8f · icon·color logo · caption bottom-left
spec (the prompt): comp_id TerminalRunvisual codeshape coneground whitetreatment colormotion crossfade-8fpower morphinstrument morph→Machine Learning — diffcurate codeLines
6s6
first render · fix pending
ChecklistCard
templatedead_airgeneric_scene
teach25.0–30.0skinetic-buildicon·color♪ node_lock
Machine Learning — teach
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Augur leads · node-graph · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape coneground whitetreatment colormotion kinetic-buildpower morphinstrument morph+laser→Machine Learning — teachcurate items, nodes
7s7
first render · fix pending
StatScoreboard
templatedead_airgeneric_scene
proof30.0–35.0sreceipts-counticon·color♪ node_lock
Machine Learning — proof
expected on screen: white ground · a StatScoreboard panel over a dimmed Signal Field · Augur leads · receipts · receipts-count · icon·color logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape coneground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Machine Learning — proofcurate pillar, stats, statsLabels
8s8
first render · fix pending
AnnotatedDiagram
templatedead_airgeneric_scene
step35.0–40.0skinetic-buildicon·color♪ node_lock
Machine Learning — step
expected on screen: white ground · a AnnotatedDiagram panel over a dimmed Signal Field · Augur leads · pipeline · kinetic-build · icon·color logo · caption bottom-left
spec (the prompt): comp_id AnnotatedDiagramvisual pipelineshape coneground whitetreatment colormotion kinetic-buildpower throwinstrument laser-trace→Machine Learning — stepcurate callouts, stages, steps
9s9
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
resolve40.0–45.0scoalescenceicon·color♪ bed_out
Machine Learning — resolve
expected on screen: white ground · cone hero in the shared Signal Field · Augur leads · coalescence · coalescence · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape coneground whitetreatment colormotion coalescencepower coalescenceinstrument coalescence→Machine Learning — resolve

Cross-links this post in the day's output set