Back Office · office.temerarii.xyz
One published post, granular — the Social for W49 Tue, its copy, its output-policy format, and the video master it derives from. Part of the day's full output set.
postW49-Tue-social-4kindSocialweekW49dayTuedate2026-12-08campaignlongform-youtubecadence5/day floor × 9 channels

Copy the published post text

Ask the Operator
copy ready · render pending

Output-policy spec format · dimensions (asset_specs.output_policy)

formatnative cut · 9:16 · 1:1 · 16:9 dims1080×1920 · 1080×1080 · 1920×1080 cadence5/day floor × 9 channels

Channels 9 destinations

TikTokInstagramLinkedInX/TwitterFacebookThreadsPinterestBlueskyYouTube

This post a distinct social asset — its own angle, storyboard, and cuts

thread-ask-the-operator-W49-Tue
5-distinct-social/day · 9:16 master → 1:1 / 16:9 cuts per channel

Channel-cuts this asset → 9 native captions (one master · per-platform aspect+copy)

ChannelNative caption
TiktokOutbound question: how many follow-ups before I'm just being annoying? It's not the count, it's the content. Rewrite each follow-up so it hands over something useful, not just a bump. Three is fine if each one gives. (AI-assisted)
InstagramAsk the operator. "Follow-ups feel spammy." It's not the count, it's the content. Three is fine if each one hands over something useful. Give in every send, don't just bump. #outbound #sales #coldemail #buildinpublic #followup
LinkedinAsk the operator. The question: how many follow-ups before I am just being annoying? It is not the count, it is the content. Three is fine when each one hands over something useful. Rewrite your follow-ups so every send gives the reader a reason to reply, not just a bump asking if they saw your last note. Value per send beats volume per week.
X"How many follow-ups before I'm annoying?" It's not the count, it's the content. Three is fine if each one hands over something useful instead of just a bump. temerarii.xyz
FacebookAsk the operator: how many follow-ups before you are just being annoying? It is not the count, it is the content. Three is fine if each one hands over something useful. Rewrite your follow-ups so every send gives the reader a reason to reply, not just a bump. More at temerarii.xyz.
ThreadsAsk the operator. "How many follow-ups before I'm just being annoying?" It's not the count, it's the content. Three is fine if each one hands over something useful. Rewrite your follow-ups so every send gives, instead of just bumping the thread.
PinterestOutbound sales tip: how many follow-ups are too many? It is not the count, it is the content. Three follow-ups can work fine if each one hands over something useful. Rewrite your sequence so every send gives the reader a reason to reply, instead of just bumping the thread to ask if they saw your last email.
Bluesky"How many follow-ups before I'm annoying?" It's not the count, it's the content. Three is fine if each one hands over something useful instead of just bumping the thread.
YoutubeTitle: Ask the Operator: How Many Follow-Ups Before You're Annoying? The outbound question: how many follow-ups before I am just being annoying? It is not the count, it is the content. Three is fine when each one hands over something useful. Rewrite your follow-ups so every send gives the reader a reason to reply, not just a bump. More at temerarii.xyz.

Composition layer × scene 5 scenes · this post's OWN storyboard (distinct per asset)

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
hook0–5.0skinetic-buildicon·wireframe♪ node_lock
Outbound question: how many follow-ups before I'm just being annoying?
on-screen: "Follow-ups feel spammy"
expected on screen: black ground · knot hero in the shared Signal Field · Magister leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape knotground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→"Follow-ups feel spammy"
2s2
first render · fix pending
NumberedList
templatedead_air
teach5.0–10.0skinetic-buildicon·wireframe♪ node_lock
It's not the count, it's the content. Three follow-ups are fine if each one hands over something useful to read.
on-screen: Three, each with value
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Magister leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape knotground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Three, each with valuecurate items, nodes
3s3
matches intent
ComparisonTable
template
proof10.0–15.0sreceipts-counticon·wireframe♪ node_lock
Rewrite your follow-ups so each one hands over something useful, not just a bump.
on-screen: Give in every send
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Magister leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape knotground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Give in every sendcurate colA, colB, rows, statsLabels
4s4
first render · fix pending
NodeGraphCard
templatedead_airgeneric_scene
step15.0–20.0skinetic-buildicon·wireframe♪ node_lock
Ask the Operator
expected on screen: black ground · a NodeGraphCard panel over a dimmed Signal Field · Magister leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NodeGraphCardvisual pipelineshape knotground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Ask the Operatorcurate hub, nodes, stages, steps
5s5
first render · fix pending
shared field
signature-3ddead_airgeneric_scene
resolve20.0–25.0scoalescenceicon·ember-fill♪ bed_out
Ask the Operator
expected on screen: black ground · knot hero in the shared Signal Field · Magister leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape knotground blacktreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→Ask the Operator

Cross-links this post in the day's output set