
| Channel | Native caption |
|---|---|
| Tiktok | Build log: we shipped automated GIF previews this week. A short looping clip from every video, under one megabyte. The old way was hand-exporting each one and praying about file size. (AI-assisted) |
| Build log. Shipped: automated GIF previews. A short loop from every video. Under one megabyte. Old way: hand-export and pray about size. Next: play on hover. #buildinpublic #devlog #automation #video #ffmpeg | |
| Build log for the week: we shipped automated GIF previews, a short looping clip pulled from every video, each under one megabyte. The old way was hand-exporting each GIF and hoping about the file size. The first pass broke on size and color: four megabytes and bad banding. Now every video gets a tiny preview automatically. Next up, we make them play on hover. Small thing, but it compounds across hundreds of assets. | |
| X | Build log: shipped automated GIF previews. A loop from every video, under 1MB. Old way was hand-exporting and praying about file size. Next: play on hover. office.temerarii.xyz |
| This week's build log: we shipped automated GIF previews, a short loop from every video, all under one megabyte. The old way was hand-exporting each one and praying about the file size. Next, we make them play on hover. Following along with the build? Drop a question below. | |
| Threads | Build log. Shipped automated GIF previews this week. A short loop from every video, under one megabyte. Old way: hand-export each one and pray about size. First pass broke at 4MB with bad banding. Next: play on hover. |
| Build log: how we automated GIF previews from video. A short looping clip from every video, kept under one megabyte. Lessons on file size and color banding, plus next steps for hover-to-play. Video automation and ffmpeg workflow notes. | |
| Bluesky | Build log: shipped automated GIF previews. A short loop from every video, under 1MB. Old way was hand-exporting and praying about size. Next: play on hover. |
| Youtube | Title: Build Log: Automated GIF Previews Under 1MB This week we shipped automated GIF previews, a short looping clip pulled from every video and kept under one megabyte. The old way was hand-exporting each GIF and praying about the file size. The first pass broke on size and color: four megabytes with bad banding. Now every video gets a tiny preview automatically. Next, we make them play on hover. |
| # | Layer (comp_id · still · tier) | Beat | Timecode | Motion | Logo | Audio | VO / on-screen / caption |
|---|---|---|---|---|---|---|---|
| 1 | ![]() matches intent shared field signature-3d | open | 0–8.0s | spatial-parallax | icon·color | ♪ bed_in | Week twenty-two. We shipped automated GIF previews this week, a short looping clip from every video, under one megabyte. on-screen: Shipped: GIFs from real video |
expected on screen: white ground · icosa hero in the shared Signal Field · Signum leads · node-graph · spatial-parallax · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape icosaground whitetreatment colormotion spatial-parallaxpower summoninstrument summon→Shipped: GIFs from real video | |||||||
| 2 | ![]() matches intent StackTrace template | build | 8.0–13.0s | type-on | icon·color | ♪ node_lock | The old way was hand-exporting each GIF and praying about the file size. on-screen: Old way: export GIFs by hand |
expected on screen: white ground · a StackTrace panel over a dimmed Signal Field · Signum leads · code · type-on · icon·color logo · caption bottom-left spec (the prompt): comp_id StackTracevisual codeshape icosaground whitetreatment colormotion type-onpower summoninstrument draw-on→Old way: export GIFs by handcurate codeLines, errMsg, errType, fix, frames | |||||||
| 3 | ![]() matches intent CodeWindow template | diff | 13.0–18.2s | crossfade-8f | icon·color | ♪ node_lock | It broke on size and color. The first GIFs were four megabytes and banded badly. on-screen: What broke: 4MB and ugly |
expected on screen: white ground · a CodeWindow panel over a dimmed Signal Field · Signum leads · code · crossfade-8f · icon·color logo · caption bottom-left spec (the prompt): comp_id CodeWindowvisual codeshape icosaground whitetreatment colormotion crossfade-8fpower morphinstrument morph→What broke: 4MB and uglycurate codeLines, windowTitle | |||||||
| 4 | ![]() matches intent ProcessFlow template | step | 18.2–23.2s | kinetic-build | icon·color | ♪ node_lock | Now every video has a tiny preview. Next, we make them play on hover. on-screen: Next: hover-to-play on the site |
expected on screen: white ground · a ProcessFlow panel over a dimmed Signal Field · Signum leads · pipeline · kinetic-build · icon·color logo · caption bottom-left spec (the prompt): comp_id ProcessFlowvisual pipelineshape icosaground whitetreatment colormotion kinetic-buildpower throwinstrument laser-trace→Next: hover-to-play on the sitecurate stages, steps | |||||||
| 5 | ![]() first render · fix pending ComparisonTable templatedead_airgeneric_scene | proof | 23.2–28.2s | receipts-count | icon·color | ♪ node_lock | Build Log |
expected on screen: white ground · a ComparisonTable panel over a dimmed Signal Field · Signum leads · receipts · receipts-count · icon·color logo · caption bottom-left spec (the prompt): comp_id ComparisonTablevisual receiptsshape icosaground whitetreatment colormotion receipts-countpower receiptsinstrument spotlight→Build Logcurate colA, colB, rows, statsLabels | |||||||
| 6 | ![]() first render · fix pending shared field signature-3ddead_airgeneric_scene | resolve | 28.2–33.2s | coalescence | icon·color | ♪ bed_out | Build Log |
expected on screen: white ground · icosa hero in the shared Signal Field · Signum leads · coalescence · coalescence · icon·color logo · caption bottom-left spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape icosaground whitetreatment colormotion coalescencepower coalescenceinstrument coalescence→Build Log | |||||||