Back Office · office.temerarii.xyz
One published post, granular — the Social for W40 Thu, its copy, its output-policy format, and the video master it derives from. Part of the day's full output set.
postW40-Thu-social-4kindSocialweekW40dayThudate2026-10-08campaignlongform-youtubecadence5/day floor × 9 channels

Copy the published post text

SlotSlot — the omnichannel marketing command center (the product)
copy ready · render pending

Output-policy spec format · dimensions (asset_specs.output_policy)

formatnative cut · 9:16 · 1:1 · 16:9 dims1080×1920 · 1080×1080 · 1920×1080 cadence5/day floor × 9 channels

Channels 9 destinations

TikTokInstagramLinkedInX/TwitterFacebookThreadsPinterestBlueskyYouTube

This post a distinct social asset — its own angle, storyboard, and cuts

social-W40-Thu-4
5-distinct-social/day · 9:16 master → 1:1 / 16:9 cuts per channel

Channel-cuts this asset → 9 native captions (one master · per-platform aspect+copy)

ChannelNative caption
Tiktokauthor native
Instagramauthor native
Linkedinauthor native
Xauthor native
Facebookauthor native
Threadsauthor native
Pinterestauthor native
Blueskyauthor native
Youtubeauthor native

Composition layer × scene 9 scenes · this post's OWN storyboard (distinct per asset)

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
first render · fix pending
shared field
signature-3dgeneric_scene
open0–5.0sspatial-parallaxicon·color♪ bed_in
SlotSlot — the omnichannel marketing command center (the product) — open
on-screen: SlotSlot
expected on screen: white ground · box hero in the shared Signal Field · Faber leads · node-graph · spatial-parallax · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape boxground whitetreatment colormotion spatial-parallaxpower summoninstrument summon→SlotSlot — the omnichannel marketing command center (the pro
2s2
first render · fix pending
shared field
signature-3dgeneric_scene
hook5.0–10.0skinetic-buildicon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product)
on-screen: SlotSlot
expected on screen: white ground · box hero in the shared Signal Field · Faber leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape boxground whitetreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→SlotSlot — the omnichannel marketing command center (the pro
3s3
first render · fix pending
NumberedList
templategeneric_scene
teach10.0–15.0skinetic-buildicon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product) — teach
on-screen: SlotSlot
expected on screen: white ground · a NumberedList panel over a dimmed Signal Field · Faber leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape boxground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→SlotSlot — the omnichannel marketing command center (the procurate items, nodes
4s4
first render · fix pending
RankList
templategeneric_scene
proof15.0–20.0sreceipts-counticon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product) — proof
on-screen: SlotSlot
expected on screen: white ground · a RankList panel over a dimmed Signal Field · Faber leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id RankListvisual receiptsshape boxground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→SlotSlot — the omnichannel marketing command center (the procurate rows, statsLabels
5s5
first render · fix pending
JsonDiff
templategeneric_scene
diff20.0–25.0scrossfade-8ficon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product) — diff
on-screen: SlotSlot
expected on screen: white ground · a JsonDiff panel over a dimmed Signal Field · Faber leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id JsonDiffvisual codeshape boxground whitetreatment wireframemotion crossfade-8fpower morphinstrument morph→SlotSlot — the omnichannel marketing command center (the procurate codeLines, fileName, lines
6s6
first render · fix pending
ChecklistCard
templategeneric_scene
teach25.0–30.0skinetic-buildicon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product) — teach
on-screen: SlotSlot
expected on screen: white ground · a ChecklistCard panel over a dimmed Signal Field · Faber leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape boxground whitetreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→SlotSlot — the omnichannel marketing command center (the procurate items, nodes
7s7
first render · fix pending
StatScoreboard
templategeneric_scene
proof30.0–35.0sreceipts-counticon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product) — proof
on-screen: SlotSlot
expected on screen: white ground · a StatScoreboard panel over a dimmed Signal Field · Faber leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id StatScoreboardvisual receiptsshape boxground whitetreatment wireframemotion receipts-countpower receiptsinstrument spotlight→SlotSlot — the omnichannel marketing command center (the procurate pillar, stats, statsLabels
8s8
first render · fix pending
AnnotatedDiagram
templategeneric_scene
step35.0–40.0skinetic-buildicon·wireframe♪ node_lock
SlotSlot — the omnichannel marketing command center (the product) — step
on-screen: SlotSlot
expected on screen: white ground · a AnnotatedDiagram panel over a dimmed Signal Field · Faber leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id AnnotatedDiagramvisual pipelineshape boxground whitetreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→SlotSlot — the omnichannel marketing command center (the procurate callouts, stages, steps
9s9
first render · fix pending
shared field
signature-3dgeneric_scene
resolve40.0–45.0scoalescenceicon·color♪ bed_out
SlotSlot — the omnichannel marketing command center (the product) — resolve
on-screen: SlotSlot
expected on screen: white ground · box hero in the shared Signal Field · Faber leads · coalescence · coalescence · icon·color logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape boxground whitetreatment colormotion coalescencepower coalescenceinstrument coalescence→SlotSlot — the omnichannel marketing command center (the pro

Cross-links this post in the day's output set