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One published post, granular — the Social for W36 Wed, its copy, its output-policy format, and the video master it derives from. Part of the day's full output set.
postW36-Wed-social-1kindSocialweekW36dayWeddate2026-09-09campaignlongform-youtubecadence5/day floor × 9 channels

Copy the published post text

Photography
copy ready · render pending

Output-policy spec format · dimensions (asset_specs.output_policy)

formatnative cut · 9:16 · 1:1 · 16:9 dims1080×1920 · 1080×1080 · 1920×1080 cadence5/day floor × 9 channels

Channels 9 destinations

TikTokInstagramLinkedInX/TwitterFacebookThreadsPinterestBlueskyYouTube

This post a distinct social asset — its own angle, storyboard, and cuts

social-W36-Wed-1
5-distinct-social/day · 9:16 master → 1:1 / 16:9 cuts per channel

Channel-cuts this asset → 9 native captions (one master · per-platform aspect+copy)

ChannelNative caption
TiktokOne commercial used to eat a crew and a month. Here is the move (AI-assisted): storyboard and shot-list with a model first, then shoot only the few hero frames and fill gaps with generated b-roll. Same budget, three testable versions. #commercial #videoproduction #aitools
InstagramOne spot used to eat a month. Storyboard with AI first. Shoot only the hero frames. Fill gaps with generated b-roll. Same budget, three versions. #commercial #videoproduction #filmmaking #aitools #adcreative
LinkedinA commercial used to cost a full crew and most of a month, with no room to test a second idea. Now we storyboard and shot-list with a model first, shoot only the hero frames, and fill gaps with generated b-roll. The takeaway: the same budget now buys three real versions you can actually test against each other.
XCommercial move: storyboard with AI first, shoot only the hero frames, fill gaps with generated b-roll. Same budget now buys three testable versions. temerarii.com
FacebookA commercial used to cost a full crew and most of a month. Now we storyboard with a model first, shoot only the hero frames, and fill gaps with generated b-roll. Same budget buys three testable versions. See the method at temerarii.com.
ThreadsOne commercial used to eat a crew and a month. Storyboard with AI first, shoot only the hero frames, fill gaps with generated b-roll. Same budget, three testable versions.
PinterestAI commercial production workflow: how to make three testable spots on one budget. Storyboard with a model first, shoot only the hero frames, and fill gaps with generated b-roll. Evergreen guide to video production, ad creative, and shot planning.
BlueskyCommercial move: storyboard with AI first, shoot only the hero frames, fill gaps with generated b-roll. Same budget now buys three testable versions. temerarii.com
YoutubeAI Commercial Production: Three Testable Spots On One Budget A commercial used to cost a full crew, a location, and most of a month, with one version and no room to test. The real method: storyboard and shot-list with a model first so the shoot day has no guessing, then shoot only the few hero frames and fill the gaps with generated b-roll. Fully generated footage feels hollow alone, so mix real and generated. Same budget buys three real versions. More at temerarii.com.

Composition layer × scene 9 scenes · this post's OWN storyboard (distinct per asset)

#Layer (comp_id · still · tier)BeatTimecodeMotionLogoAudioVO / on-screen / caption
1s1
matches intent
shared field
signature-3d
open0–5.9sspatial-parallaxicon·ember-fill♪ bed_in
A commercial used to cost a full crew, a location, and most of a month.
on-screen: A spot cost a crew, a month
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · node-graph · spatial-parallax · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual node-graphshape octaground blacktreatment ember-fillmotion spatial-parallaxpower summoninstrument summon→A spot cost a crew, a month
2s2
matches intent
shared field
signature-3d
hook5.9–11.100000000000001skinetic-buildicon·wireframe♪ node_lock
You got one polished version and zero room to test a second idea.
on-screen: One version, no room to test
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · mark · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual markshape octaground blacktreatment wireframemotion kinetic-buildpower laser-lockinstrument laser-trace→One version, no room to test
3s3
matches intent
NumberedList
template
teach11.1–16.6skinetic-buildicon·wireframe♪ node_lock
Now we draft the storyboard and shot list with a model before any shoot.
on-screen: Now we storyboard with AI first
expected on screen: black ground · a NumberedList panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id NumberedListvisual node-graphshape octaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Now we storyboard with AI firstcurate items, nodes
4s4
matches intent
ComparisonTable
template
proof16.6–22.1sreceipts-counticon·wireframe♪ node_lock
We block the entire spot on paper, so the shoot day has no guessing.
on-screen: Block the whole spot on paper
expected on screen: black ground · a ComparisonTable panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ComparisonTablevisual receiptsshape octaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Block the whole spot on papercurate colA, colB, rows, statsLabels
5s5
matches intent
DiffCard
template
diff22.1–27.1scrossfade-8ficon·wireframe♪ node_lock
But fully generated footage alone often feels hollow and a little fake.
on-screen: AI footage alone feels hollow
expected on screen: black ground · a DiffCard panel over a dimmed Signal Field · Lumen leads · code · crossfade-8f · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id DiffCardvisual codeshape octaground blacktreatment wireframemotion crossfade-8fpower morphinstrument morph→AI footage alone feels hollowcurate codeLines, lines
6s6
matches intent
ChecklistCard
template
teach27.1–33.0skinetic-buildicon·wireframe♪ node_lock
So we mix a few real hero shots with generated b-roll to fill the gaps.
on-screen: Mix real shots with generated b-roll
expected on screen: black ground · a ChecklistCard panel over a dimmed Signal Field · Lumen leads · node-graph · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ChecklistCardvisual node-graphshape octaground blacktreatment wireframemotion kinetic-buildpower morphinstrument morph+laser→Mix real shots with generated b-rollcurate items, nodes
7s7
matches intent
KpiGrid
template
proof33.0–38.5sreceipts-counticon·wireframe♪ node_lock
Same budget now buys three real versions you can actually test against each other.
on-screen: Same budget, three real versions
expected on screen: black ground · a KpiGrid panel over a dimmed Signal Field · Lumen leads · receipts · receipts-count · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id KpiGridvisual receiptsshape octaground blacktreatment wireframemotion receipts-countpower receiptsinstrument spotlight→Same budget, three real versionscurate kpis, statsLabels
8s8
matches intent
ProcessFlow
template
step38.5–44.0skinetic-buildicon·wireframe♪ node_lock
Try it: storyboard with a model first, then shoot only the few hero frames.
on-screen: Storyboard first, shoot only the heroes
expected on screen: black ground · a ProcessFlow panel over a dimmed Signal Field · Lumen leads · pipeline · kinetic-build · icon·wireframe logo · caption bottom-left
spec (the prompt): comp_id ProcessFlowvisual pipelineshape octaground blacktreatment wireframemotion kinetic-buildpower throwinstrument laser-trace→Storyboard first, shoot only the heroescurate stages, steps
9s9
matches intent
shared field
signature-3d
resolve44.0–49.0scoalescenceicon·ember-fill♪ bed_out
Soon the same spot reshapes itself for who is actually watching it.
on-screen: Soon the spot adapts per viewer
expected on screen: black ground · octa hero in the shared Signal Field · Lumen leads · coalescence · coalescence · icon·ember-fill logo · caption bottom-left
spec (the prompt): comp_id shared Signal Fieldvisual coalescenceshape octaground blacktreatment ember-fillmotion coalescencepower coalescenceinstrument coalescence→Soon the spot adapts per viewer

Cross-links this post in the day's output set